Ammo is the number of projectiles you can shoot before reloading.
Upgrading Max Ammo increases the size of your weapon's clip. Especially useful for weapons with long reload times, such as Dual SMGs.
Related Upgrades[]
| Name | Img | Ammo | Effects | Type |
|---|---|---|---|---|
| Armed and Ready | +2 |
|
Upgrade | |
| Energized |
When Lightning strikes an enemy, there's a 20% chance to automatically refill 3 of your ammo. |
Upgrade | ||
| Fan Fire |
When shooting your last ammo, also shoot 10 additional bullets in a circle around for 15% damage. |
Upgrade | ||
| Ice Shard |
When shooting your last ammo, also shoot 3 additional ice shards that inflict Freeze. |
Upgrade | ||
| Light Bullets | +1 |
|
Upgrade | |
| Recharge |
|
Upgrade | ||
| Siege |
Shooting when standing still has a 40% chance of not consuming ammo. |
Upgrade | ||
| Generator |
When you gain ammo, also gain 35% Fire Rate for 2 seconds. |
Synergy | ||
| Gun Mastery | +1 |
|
Synergy | |
| Mini Clip | -5 |
|
Synergy | |
| Tome of Rage | x3 |
|
Tome | |
| Charged Up |
|
Spark's Upgrade | ||
| Specialize |
Triple the effect of the next Upgrade you take. |
Shana's Upgrade | ||
| Aftershock |
After shooting your last ammo, deal damage to all nearby enemies. This damage is equal to 20% of you Bullet Damage per rank. (100% max) |
Rune | ||
| Ethereal |
Every 50 kills, your gun enters the Ethereal state. While Ethereal, your gun does not consume ammo. Ethereal lasts for 2 seconds per rank. (10 seconds max) |
Rune |














