20 Minutes Till Dawn Wiki

Specialize is a character-specific upgrade for Shana that can be offered from a chest that is dropped when an elite enemy is eliminated.

Details[]

  • Gives 3 copies of the next chosen perk (an Upgrade, a Synergy or a Tome).
  • In Endless: Gives copies of the next chosen perk, where n is the number of Specialize upgrades picked in a row.


List of Upgrades that can be Specialized:
Upgrade Specialized effect
Aero Magic Aero Magic

After shooting your last ammo, send 3 tornadoes instead.

Aero Mastery Aero Mastery

Gale deals an extra +45 damage.

Aged Dragon Aged Dragon

Increases the base damage of your Dragon by 45 every 60 seconds

Angelic Angelic

Every 500 enemies killed with Smite heals you for 3 HP.

Anger Point Anger Point

The bonus is increased to 150%

Armed and Ready Armed and Ready
  • Reload Rate +30%
  • Max Ammo +6
Ascension Ascension

Adds 9 Halo Pieces to the upgrade choices pool. Getting the first 3 will result in a Shana's Halo. Getting every other Halo Piece will also result in a Shana's Halo, for a total of 7 Halos.

Assassin Assassin
  • Automatically kill enemies below 20% of their max HP.
Best Friends Best Friends
Big Shot Big Shot
Blazing Speed Blazing Speed

Move Speed multiplier is increased to 30%; Inflict 3 stacks of Burn each time.

File:Character Upgrades.png Character Upgrades
Dark Arts Dark Arts
The chance for bullets to inflict Curse is increased from 35% to approximately 73%.[1]
Death Plague Death Plague

Enemies killed by Curse will spread Curse to surrounding enemies.

Death Rounds Death Rounds
  • Bullets deal 3 extra hits that deal 10 damage each
Divine Blessing Divine Blessing

Reload Rate and Move Speed multipliers are increased to +75%

Divine Wrath Divine Wrath

Increases the number of Lightning bolts per second to 3

Doom Doom
Curse damage is increased by an additional 300% of your Bullet Damage (500% total).
Double Shot Double Shot
  • Projectiles +3
  • Spread +45
  • Bullet Damage -27%
Dragon Bond Dragon Bond

The additional damage is tripled

Dragon Egg Dragon Egg

Summons 3 dragon eggs instead of 1

Electro Bug Electro Bug

Spawns 3 Electro Bugs instead of 1

Electro Mage Electro Mage

Call down 3 Lightning bolts on every 2nd shot.

Electro Mastery Electro Mastery
  • Increases all base Lightning Damage by 36.
  • Increases Lightning area of effect by 225%.
Energetic Friends Energetic Friends

Fire Rate +30%.

Energized Energized

When Lightning strikes an enemy, there is approximately a 49% chance to automatically refill 3 of your ammo. [2]

Notes[]

  1. With Specialize, the game checks 3 times; each time has a 35% chance to inflict Curse. The overall chance to inflict Curse is 100% minus the chance for all 3 checks to fail. The result is:which is approximately 73%.
  2. With Specialize, the game checks 3 times; each time has a 20% chance to refill ammo. The overall chance to refill ammo is 100% minus the chance for all 3 checks to fail. The result is: which is approximately 49%.
Evasive Evasive

Dodge +60%.

Excitement Excitement
  • Pickup Range multiplier +60%
  • After picking up an Exp orb, Fire Rate multiplier +105% for 1 second.
Eye of the Storm Eye of the Storm
  • Every 2 seconds, you deal double of Gale's damage to nearby enemies 3 times.
  • Gale deals an extra 15 damage.
Fan Fire Fan Fire

Shoot 30 additional bullets around you.

Fire Starter Fire Starter

On every 5th shot, launch 3 fireballs instead of 1.

Focal Point Focal Point
  • The effects of Lens are x8
  • Lens size is reduced to 1/8
Fresh Clip Fresh Clip
  • Reload Rate +15%
  • Increase Bullet Damage by 150% for 1 second after reloading.
Frost Fire Frost Fire

When you inflict Freeze, also inflict 3 stacks of Burn

Frost Mage Frost Mage

The chance for bullets to freeze enemies is increased from 35% to approximately 73%.

Frostbite Frostbite
    • When an enemy is inflicted with Freeze, they lose 45% of their Max HP. Elites and bosses lose 3% of their max HP.

Changelogs[]

  • 0.6.3: Reduced the max HP value of small enemies from 25% to 15%

Trivia[]

  • In Endless Mode, getting 7 copies of Frostbite will allow you to instantly kill small enemies (Tree included) with a total of 105% health reduction when inflicting Freeze.
    • You can still 1-shot small enemies with only 3 copies of Frostbite, as its damage scales with upgrades such as Tome of Wind and Tome of Might.
Fusillade Fusillade
  • Projectiles +3
  • Spread +45
  • Bullet Damage -58%
  • Base projectile count is multiplied by 8.
Generator Generator

When you gain ammo, also gain +105% Fire Rate multiplier for 2 seconds.

Ghost Friend Ghost Friend

Summons 3 Ghost Friends instead of 1.

Ghost Wizard Ghost Wizard
Giant Giant
  • Max HP +6
  • Character size +150%
Glare Glare
  • Vision Range multiplier +25%
  • All enemies within your vision range take 45 damage every 1 seconds
Gun Mastery Gun Mastery
  • Bullet Damage multiplier +45%
  • Fire Rate multiplier +45%
  • Reload Rate multiplier +45%
  • Max Ammo +3
  • Piercing +3
Halo Piece 1 Halo Piece

Player gets 3 Halo Pieces immediately and a Shana's Halo will spawn

Haste Haste
  • Move Speed multiplier +60%
  • Fire Rate multiplier +15%
Holy Arts Holy Arts

After shooting your last ammo, Smite all enemies in your Vision Range 3 times. Each time deals 20 damage.

Holy Might Holy Might

Smite deals 30 extra damage for every HP you currently have.

Holy Shield Holy Shield

No new effects

Ice Shard Ice Shard

Shoot 9 additional ice shards instead of 3.

Igniting Lens Igniting Lens

Projectiles pass through the Magic Lens inflict 3 extra Burn stacks

In Sync In Sync

Summon Damage and Summon Atk Speed multiplier are increased to 45%

Change Log []

As of 0.9.0 Summoning Rework this upgrade was replaced with Ghost Wizard.

In the Wind In the Wind

Every 10 seconds, increases Bullet Damage and Move Speed multiplier by 30% (max 120%). This bonus resets upon getting hit.

Intense Burn Intense Burn

Burn Damage +105%

Intense Glare Intense Glare
  • Vision Range multiplier +75%
  • Damage of Glare is x4
Justice Justice

Increase your Max HP by 3 for every 500 enemies killed by Smite. The upper limit of Max HP you can gain is still 3.

Kill Clip Kill Clip

Increase Reload Rate by 15% for every enemy killed. This bonus resets after reloading.

Kunoichi Kunoichi

Fire Rate multiplier +30% and Piercing +3 every 10 seconds. The bonus is reset upon getting hit.

Light Bullets Light Bullets
  • Fire Rate +45%
  • Max Ammo +3
  • Bullet Speed +45%
Magic Lens Magic Lens

Summons 3 Magic Lens instead of 1

Magic Scythe Magic Scythe
summons 3 Magic Scythes around the player, instead of 1.
Magnetism Magnetism

Pickup Range multiplier +90%

Mini Clip Mini Clip
  • Reload Rate multiplier +300%
  • Bullet Damage multiplier +150%
  • Cannot reduce your ammo below 1
Nimble Nimble
  • Dodge +30%.
  • Move Speed multiplier +30%
Overload Overload

When Lightning strikes a Burning enemy, create 3 explosions that deal 25 damage each.

Penetration Penetration
  • Bullet Speed +45%
  • Piercing +3
Power Shot Power Shot
  • Bullet Damage +120%
  • Knockback +60%
Pyro Mage Pyro Mage

The chance for bullets to inflict Burn is increased from 50% to 87.5%.[1]

Notes[]

  1. With Specialize, the game checks 3 times; each time has a 50% chance to inflict Burn. The overall chance to inflict Burn is 100% minus the chance for all 3 checks to fail. The result is:which is exactly 87.5%.
Quick Hands Quick Hands
  • Reload Rate +60%
  • Fire Rate +15%
Quick Learner Quick Learner

Increases the experience gained from each XP orb by 120%

Rapid Fire Rapid Fire

Fire Rate +75%

Reaper Rounds Reaper Rounds
  • Bullet Damage multiplier +60%
  • Piercing +3
  • Bullets pierce killed enemies.
Recharge Recharge
  • Pickup Range multiplier +60%
  • When the player picks up an Exp orb, the game will roll "10% chance to refill 1 ammo" 3 times
Reflex Reflex
  • Move Speed multiplier +45%
  • Dodge is increased by 3×[Move Speed multiplier].
Refraction Refraction

Projectiles that pass through the Magic Lens gain +6 Bounce

Regeneration Regeneration

Heal 3 HP every 90 seconds.

Ritual Ritual

Every 10 enemies killed by Curse will increase your Bullet Damage by 3%

Rubber Bullets Rubber Bullets
  • Bullet Bounce +3
  • Fire Rate +30%
Run and Gun Run and Gun

Walk Speed +300%

Saccade Saccade
  • Vision Range +45%
  • Damage of Glare occurs x8 as often
Scythe Mastery Scythe Mastery
Shadowblade Shadowblade
Shana's Halo Shana's Halo
  • Fire Rate multiplier +150%
  • Reload Rate multiplier +150%
  • Vision Range multiplier +225%
Shatter Shatter

This damage is increased to 21% of the enemy's Max HP.

Siege Siege

The chance to not consume ammo is increased from 33% to approximately 78%.

Sight Magic Sight Magic
  • Vision Range multiplier +45%
  • The damage from Glare also applies the on-hit effects of your bullets.
Sniper Sniper
  • Bullet Speed +75%
  • Bullet Damage +45%
Soothing Warmth Soothing Warmth

When you inflict Burn, the chance to heal you is increased from 0.05% to approximately 0.15% (1 in 667)[1].

Note[]

  1. With Specialize, the game checks 3 times; each time has a 0.05% chance to heal you. The overall chance to heal you is 100% minus the chance for all 3 checks to fail. The result is:which is approximately 0.15%.
Splinter Splinter

Killed enemies explode into 9 bullets instead of 3

Split Fire Split Fire

Shoot 3 additional bullets behind you.

Stalwart Shield Stalwart Shield

Holy Shield now regenerates in 1 second.

Stand your Ground Stand your Ground
  • Projectiles +6
  • Fire Rate multiplier +75%
  • Move Speed -58%
Summon Mastery Summon Mastery
  • Summon Damage multiplier +105%
  • Summon Attack Speed multiplier +105%
  • Bullet Damage -72%
Sword and Shield Sword and Shield

Every kill with Smite lowers the cooldown of Holy Shield by 3 seconds.

Take Aim Take Aim
  • Bullet Speed +90%
  • Spread -45
Tiny Tiny
  • Dodge +15%
  • Character Size -57.8%%
Titan Titan
  • Max HP +6
  • Move Speed multiplier + 75%
  • Character Size +150%
Tome of Elasticity Tome of Elasticity
  • Bullet Bounce +6
  • Bullet Damage -57%
  • Max HP -3
Tome of Electro Tome of Electro
Tome of Elements Tome of Elements
  • Freeze duration +105%
  • Burn Damage and Lightning Damage multiplier +105%
Tome of Glass Tome of Glass
Tome of Might Tome of Might
Tome of Power Tome of Power
  • Bullet Damage multiplier +150%
  • Bullet Size +300%
  • Piercing +3
  • Fire Rate -58%
  • Max HP -3
Tome of Rage Tome of Rage
  • Fire Rate multiplier +180%
  • Spread +180
  • Bullet Damage -87%
  • Knockback -100%
  • x7 your base max ammo
Tome of Speed Tome of Speed
  • Move Speed multiplier +150%
  • Max HP -3
Tome of Stillness Tome of Stillness
Tome of Summoning Tome of Summoning
  • Summon Damage multiplier +150%
  • Summon Attack Speed multiplier +150%
  • Reload Rate -87%
Tome of Vitality Tome of Vitality
Tome of Wind Tome of Wind
Trained Dragon Trained Dragon

The bonus attack speed per minute is increased to 0.15 × (1 + Summon Attack Speed multiplier)

Vengeful Ghost Vengeful Ghost

. Your Ghost Friend shoots 3 additional projectiles.

Vitality Vitality

Max HP +3

Watch & Learn Watch & Learn
  • Pickup Range multiplier +45%
  • Vision Range multiplier +75%
Windborne Windborne
  • Move Speed multiplier +45%
  • Gale's damage is increased by 3×[Move Speed multiplier] percent
Windcutter Windcutter
Wither Wither

Enemies inflicted with Curse take ~120% more damage (1.33) from all sources.