20 Minutes Till Dawn Wiki

This is a list of all 13 weapons in 20 Minutes Till Dawn.

A weapon can be evolved once you level 20. This allows you to choose one of 3 powerful, unique upgrades, specific to that weapon.

Weapon Damage Fire Rate Projectiles Ammo Reload Time Cost Soul Description
Revolver
Revolver
20 4 1 6 1 Free Trusty, balanced weapon.
Shotgun
Shotgun
10 5 4 2 1 1350 Short-ranged weapon that shoots many projectiles.
Crossbow
Crossbow
20 6.7 1 1 1 3150 Hold to charge, increasing damage and piercing.
Dual SMGs
Dual SMGs
8 4 1 24 2 3150 Wield 2 rapid shooting guns. Upgrades apply separately to each gun. Triggers on-shoot effects twice.
Batgun
Batgun
18 2 1 12 1.5 3150 Shoot bats that chase down enemies. Bats are both bullets and summons.
Flame Cannon
Flame Cannon
3 6.7 1 12 1.6 3150 Bullets burn enemies for 3 damage per second.
Grenade Launcher
Grenade Launcher
60 2.9 1 6 1.5 3150 Shoot explosive grenades. Grenade explosions can hurt you.
Magic Bow
Magic Bow
16 3.3 1 4 1.2 3150 Shoots out arrows that linger on the ground. When you reload, arrows return to you and deal damage to enemies that they pass through.
Cyclone Sword
Cyclone Sword
20 4 1 8 1 3150 During reload, perform a spin attack that continuously deals your bullet damage in an area.
Salvo Knife
Salvo Knife
20 1.7 1 12 0.6 3150 Track enemies as you move. Your shots simultaneously shoots toward every tracked enemy. Tracking occurs more often the faster you move.